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Sourcecode: hedgewars version File versions

ui_hwform.cpp

/*
 * Hedgewars, a worms-like game
 * Copyright (c) 2006, 2007 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QVBoxLayout>
#include <QGridLayout>
#include <QMainWindow>
#include <QStackedLayout>

#include "ui_hwform.h"
#include "pages.h"

void Ui_HWForm::setupUi(QMainWindow *HWForm)
{
      SetupFonts();

      HWForm->setObjectName(QString::fromUtf8("HWForm"));
      HWForm->resize(QSize(640, 480).expandedTo(HWForm->minimumSizeHint()));
      HWForm->setMinimumSize(QSize(620, 430));
      HWForm->setWindowTitle(QMainWindow::tr("Hedgewars"));
      centralWidget = new QWidget(HWForm);
      centralWidget->setObjectName(QString::fromUtf8("centralWidget"));

      SetupPages(centralWidget);

      HWForm->setCentralWidget(centralWidget);

      Pages->setCurrentIndex(0);

      QMetaObject::connectSlotsByName(HWForm);
}

void Ui_HWForm::SetupFonts()
{
      font14 = new QFont("MS Shell Dlg", 14);
}

void Ui_HWForm::SetupPages(QWidget *Parent)
{
      Pages =     new QStackedLayout(Parent);

      pageLocalGame = new PageLocalGame();
      Pages->addWidget(pageLocalGame);

      pageEditTeam = new PageEditTeam();
      Pages->addWidget(pageEditTeam);

      pageOptions = new PageOptions();
      Pages->addWidget(pageOptions);

      pageMultiplayer = new PageMultiplayer();
      Pages->addWidget(pageMultiplayer);

      pagePlayDemo =    new PagePlayDemo();
      Pages->addWidget(pagePlayDemo);

      pageNet = new PageNet();
      Pages->addWidget(pageNet);

      pageNetGame = new PageNetGame();
      Pages->addWidget(pageNetGame);

      pageInfo = new PageInfo();
      Pages->addWidget(pageInfo);

      pageMain = new PageMain();
      Pages->addWidget(pageMain);

      pageGameStats = new PageGameStats();
      Pages->addWidget(pageGameStats);
}

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