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Sourcecode: hedgewars version File versions

teamselect.h

/*
 * Hedgewars, a worms-like game
 * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _TEAM_SELECT_INCLUDED
#define _TEAM_SELECT_INCLUDED

#include <QGroupBox>
#include <QVBoxLayout>
#include <QColor>
#include <QMultiMap>

#include "team.h"

class TeamSelWidget;
class FrameTeams;
class QFrame;
class QPushButton;

using namespace std;

class TeamSelWidget : public QGroupBox
{
  Q_OBJECT

 public:
  TeamSelWidget(QWidget* parent);
  void setAcceptOuter(bool acceptOuter);
  void removeNetTeam(const HWTeam& team);
  void resetPlayingTeams(const QList<HWTeam>& teamslist);
  bool isPlaying(HWTeam team) const;
  QList<HWTeam> getPlayingTeams() const;
  void setNonInteractive();

 public slots:
  void addTeam(HWTeam team);
  void netTeamStatusChanged(const HWTeam& team);
  void changeHHNum(const HWTeam&);
  void changeTeamColor(const HWTeam&);
  void changeTeamStatus(HWTeam team);

 signals:
  void setEnabledGameStart(bool);
  void NewTeam();
  void teamWillPlay(HWTeam team);
  void teamNotPlaying(const HWTeam& team);
  void hhogsNumChanged(const HWTeam&);
  void teamColorChanged(const HWTeam&);
  void acceptRequested(HWTeam team);

 private slots:
  void pre_changeTeamStatus(HWTeam);
  void newTeamClicked();
  void hhNumChanged(const HWTeam& team);
  void proxyTeamColorChanged(const HWTeam& team);

 private:
  void addScrArea(FrameTeams* pfteams, QColor color, int maxHeight);
  FrameTeams* frameDontPlaying;
  FrameTeams* framePlaying;

  QVBoxLayout mainLayout;
  bool m_acceptOuter;
  QPushButton * newTeam;

  QList<HWTeam> curPlayingTeams;
  QList<HWTeam> curDontPlayingTeams;
};

#endif // _TEAM_SELECT_INCLUDED

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