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 * Hedgewars, a worms-like game
 * Copyright (c) 2005-2007 Andrey Korotaev <unC0Rr@gmail.com>
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * GNU General Public License for more details.
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA

#ifndef HWFORM_H
#define HWFORM_H

#include <QMainWindow>
#include <QStack>

#include "netserver.h"
#include "game.h"
#include "ui_hwform.h"

class HWGame;
class HWTeam;
class HWNewNet;
class GameUIConfig;
class HWNetUdpServer;

class HWForm : public QMainWindow

      HWForm(QWidget *parent = 0);
      Ui_HWForm ui;

private slots:
      void GoToMain();
      void GoToSinglePlayer();
      void GoToSetup();
      void GoToMultiplayer();
      void GoToDemos();
      void GoToNet();
      void GoToInfo();
      void GoToPage(quint8 id);
      void GoBack();
      void NewTeam();
      void EditTeam();
      void TeamSave();
      void TeamDiscard();
      void SimpleGame();
      void PlayDemo();
      void NetConnect();
      void NetConnectServer();
      void NetStartServer();
      void NetDisconnect();
      void NetGameEnter();
      void NetStartGame();
      void AddNetTeam(const HWTeam& team);
      void StartMPGame();
      void NetGameStateChanged(GameState gameState);
      void GameStateChanged(GameState gameState);
      void GameStats(char type, const QString & info);
      void ForcedDisconnect();
      void ShowErrorMessage(const QString &);

      void _NetConnect(const QString & hostName, quint16 port, const QString & nick);
      void UpdateTeamsLists();
      void CreateGame(GameCFGWidget * gamecfg, TeamSelWidget* pTeamSelWidget);
      enum PageIDs {
            ID_PAGE_SINGLEPLAYER    = 0,
            ID_PAGE_SETUP_TEAM      = 1,
            ID_PAGE_SETUP     = 2,
            ID_PAGE_MULTIPLAYER     = 3,
            ID_PAGE_DEMOS     = 4,
            ID_PAGE_NET = 5,
            ID_PAGE_NETCFG    = 6,
            ID_PAGE_INFO      = 7,
            ID_PAGE_MAIN      = 8,
            ID_PAGE_GAMESTATS = 9
      HWGame * game;
      HWTeam * editedTeam;
      HWNewNet * hwnet;
      GameUIConfig * config;
      QStack<quint8> PagesStack;
      HWNetServer* pnetserver;
      HWNetUdpServer* pUdpServer;
      void AddStatText(const QString & msg);
      void OnPageShown(quint8 id);


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