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Sourcecode: hedgewars version File versions

gamecfgwidget.h

/*
 * Hedgewars, a worms-like game
 * Copyright (c) 2006, 2007 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef GAMECONFIGWIDGET_H
#define GAMECONFIGWIDGET_H

#include <QWidget>
#include <QStringList>

#include "mapContainer.h"

class QCheckBox;
class QVBoxLayout;
class QSpinBox;
class QLabel;

class GameCFGWidget : public QWidget
{
      Q_OBJECT

public:
      GameCFGWidget(QWidget* parent, bool externalControl=false);
      quint32 getGameFlags() const;
      QString getCurrentSeed() const;
      QString getCurrentMap() const;
      QString getCurrentTheme() const;
      quint32 getInitHealth() const;
      quint32 getTurnTime() const;
      QStringList getFullConfig() const;

public slots:
      void setSeed(const QString & seed);
      void setMap(const QString & map);
      void setTheme(const QString & theme);
      void setInitHealth(quint32 health);
      void setTurnTime(quint32 time);
      void setFortsMode(bool value);

signals:
      void seedChanged(const QString & seed);
      void mapChanged(const QString & map);
      void themeChanged(const QString & theme);
      void initHealthChanged(quint32 health);
      void turnTimeChanged(quint32 time);
      void fortsModeChanged(bool value);

private:
      QCheckBox * CB_mode_Forts;
      QVBoxLayout mainLayout;
      HWMapContainer* pMapContainer;
      QSpinBox * SB_TurnTime;
      QSpinBox * SB_InitHealth;
      QLabel * L_TurnTime;
      QLabel * L_InitHealth;

private slots:
      void onSeedChanged(const QString & seed);
      void onMapChanged(const QString & map);
      void onThemeChanged(const QString & theme);
      void onInitHealthChanged(int health);
      void onTurnTimeChanged(int time);
      void onFortsModeChanged(bool value);

};

#endif // GAMECONFIGWIDGET_H

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